Red Steel 2 (Wii)

News Article

Wanna Play? Ubisoft show more of Red Steel 2

Posted Sat, 10 Oct 2009 by Anthony Dickens

Ubisoft release another video from the upcoming Red Steel 2 game demonstrating its "accurate" on-screen controls.

Ever since we played the original Red Steel we became overwhelmed with disappointment in the control section, we hoped for "real" one-to-one mapping of our Wiimotes to our swords, alas it wasn't meant to be... That's because they saved that little nugget for Red Steel 2.

Watching the latest video Ubisoft have clearly put in a lot of effort into making this so, it sure looks like they've achieved this in the new title. There is however a clear delay between Wiimote-action and in-game action, this we suspect is a limitation of the Wii/Wiimote communication but we'll have to wait for the final version to draw conclusions.

Enough jibber-jabber, show me the vidz:
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Source: videos.uk.ubi.com.

Tags: Wii, Videos, Gameplay.

Game Screenshots

User Comments

Reala

1. Reala United Kingdom 10 Oct 2009, 14:49 BST

That's exactly the kind of game wmp was meant for, first person sword fighters.

touffeboy

2. touffeboy Canada 10 Oct 2009, 15:36 BST

Nice Video :D

derk711

3. derk711 United States 10 Oct 2009, 15:42 BST

to answer that question... yes.

postmanX3

4. postmanX3 United States 10 Oct 2009, 16:20 BST

Looks like a Wii GOTY candidate.

And the graphics look great! The art style fits the game very well, it would seem.

Odnetnin

5. Odnetnin United States 10 Oct 2009, 16:28 BST

@postmanX3 Had it come out in 2009, most definitely. I wonder how it'll stand up against Galaxy 2, Other M, and Zelda Wii 2 next year.

Ren

6. Ren United States 10 Oct 2009, 16:41 BST

Looks really fun,
I still need to get WMP. I get the feeling those people that are getting all worked up are still going to find reasons to whine about it, and if it's great at least whine that it's too short. That seems to be the trend on game sites. Looks like some quick slashing fun, though.

JayArr

7. JayArr United States 10 Oct 2009, 16:54 BST

BRING IT ON!

Now that's how I invisioned motion control would work when I first heard about the Wii.

Now to go on my parry technique.....

nintendo87

8. nintendo87 United States 10 Oct 2009, 18:11 BST

Looks great cant wait for this!!

Metang

9. Metang United States 10 Oct 2009, 18:28 BST

It certainly has potential.

Dark_Zelda

10. Dark_Zelda Canada 10 Oct 2009, 18:33 BST

from my perspective this is what nintendo wanted the wii to achieve sadly so far there's only one game (this one) that looks like its taking advantages over the wii in every aspect it can

WaLuigi1982

11. WaLuigi1982 United States 10 Oct 2009, 18:35 BST

I got to say at first I was not interested. But I will give it this it does look like its going to be be ten times better than the first one. At this point I am very interested in this game. The graphic style is pretty cool. Looks like they were given a lot more time to make this one which is good because I hate rushed projects. I guess we will have to wait and see for the final word.

Odnetnin

12. Odnetnin United States 10 Oct 2009, 18:52 BST

Really well done video. And yes, I wanna play.

postmanX3

13. postmanX3 United States 10 Oct 2009, 19:09 BST

@Odnetnin:

Well, Galaxy 2 (and Other M, to a lesser extent), I admit, will be tough competition. However, knowing Nintendo, I highly doubt Zelda Wii will make it out in 2010. :v

dap594

14. dap594 United Kingdom 10 Oct 2009, 19:13 BST

Can't wait

WolfRamHeart

15. WolfRamHeart United States 10 Oct 2009, 19:45 BST

I definitely want to play this! That was such an awesome video! It looks like Motion Plus is really going to benefit this game. It is good to see that Ubisoft is taking their time with this game to get it everything right. This video really makes me wish that I could have this game now but I'm sure it will be worth the wait.:)

WaveBoy

16. WaveBoy Canada 10 Oct 2009, 20:02 BST

The very beginning is very impressive with how the guy his slighty moving the characters arms and rist 1:1...after that, the sword play itself doesn't actually quite look 1:1. It looks like Swipes in different directions, yet still impressive. But at times it didn't look like it went the right way when the guy himself swung the Wii Remote.

That aside I love how you can smash your enemies in the air and then shoot them as they slowly fall to the ground. The Graphics look very very nice, again especially at the begining when with 1:1 Wrist and arm movements...And the combat looks very tight, skill based a just flat out awesome.

Yet i'm worried there wont be alot of variety in level design.

Objection_Blaster

17. Objection_Blaster United States 10 Oct 2009, 21:30 BST

Every time we get an update on this game, the controls seem to have gone through another level of refinement. To answer's the trailer's teasing question: yes, hell yes I do.

Odnetnin

18. Odnetnin United States 10 Oct 2009, 22:21 BST

@postmanX3 Touche.

Tate24

19. Tate24 United Kingdom 10 Oct 2009, 23:36 BST

looks cool!!!

jbrodack

20. jbrodack United States 11 Oct 2009, 09:30 BST

the motion control looks as accurate as it should be. Attacks aren't 1:1 accurate but that seems to be cause of slash attacks and special moves which wouldn't be enhanced with 1:1 and make things harder for the dev team. however, it seems that things like parrying are 1:1 which is enhanced by (roughly) 1:1 movement. As far as I'm concerned they seem to be going about the motion controls in an intelligent way. Too bad this doesn't have online though.

Tony

21. Tony United States 11 Oct 2009, 19:19 BST

I'm sad this game got pushed back. I have high hopes that this is going to be a great Wii title.

RyuZebian

22. RyuZebian Sweden 11 Oct 2009, 20:09 BST

Video: "WANNA PLAY?!"
Me: I do? Okay, I DO.

WaveBoy

23. WaveBoy Canada 11 Oct 2009, 21:27 BST

Tony, be glad they're pushing it back because they want to spend more time on it to make at is great as it can be, and it's definitly showing in the new video. Again, i'm just a teeny bit worried about Variety in level design...

Zenman

24. Zenman United States 12 Oct 2009, 01:20 BST

that pwned all in it's path!
i want this game!

shake_zula

25. shake_zula United Kingdom 13 Oct 2009, 00:20 BST

i think there's always been that small amount of lag with anything using the wiimote, just moving the cursor around the console menu it's clearly not as quick as using a mouse.

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