Can NASCAR Kart Racing raise the bar previously set by Mario Kart Wii?
Mario Kart Wii has been on the market for over a year now and is regarded by many as the best racer on the platform. Due to its success it’s no surprise that some developers have tried to make their own clone of the game. While many of those clones have ended up pitifully, Electronic Arts’ recent NASCAR effort has finally managed to avoid breaking down in the pits. By taking a gamble and turning the NASCAR franchise into a kart racing game, EA has succeeded in making a title that comes pretty darn close to the enjoyment of Mario Kart Wii.
The first thing we found apparent was that NASCAR Kart Racing borrows a lot of ideas from the Mario Kart franchise: the rocket starts at the beginning of races seem inspired by Mario Kart, as are most of the items. The red, white, and green rockets are all based off of Koopa shells; yellow flags serve the same purpose as lightning bolts, and the power-up known as “Your Ad Here” displays your kart’s sponsor on the screen similarly to Ink Bloopers in Mario Kart. While we don’t have too much of a problem with developers borrowing ideas that work from other games, the closeness of items NASCAR has to Mario Kart makes it hard to distinguish the game in its own right.
Unlike Mario Kart however, NASCAR Kart Racing puts a huge amount of emphasis on teamwork. You and your partner not only combine stats such as acceleration, handling, boost, etc, but if you drive closely together, you’ll be “In the Zone.” In a nutshell, this condition temporarily allows you to charge your boost faster, which will help you tremendously. And if you want to do the best you can possibly do, you’ll need to take advantage of your boost.
When you and your partner have fully charged your boost, you can use a technique called the Slingshot, where you and your racing cohort can sling one another past each other in an effort to pass the other cars while conserving your boost. The mechanic works well for the most part, but for a game so focused on teamwork, we would’ve like to seen some more techniques based around it.
The spirit of teamwork doesn’t just apply to the moves in the game; if your partner claims the top spot, you’ll get credited for the win, thus allowing you to progress to the next level. However, you will not be able to progress if neither of you finish in first place. Whilst ensuring you race to the upmost of you abilities should be regarded as a positive, this idea to be kind of annoying. For example, say you came first in every race except for one; unless you or your partner gets first, you’ll have to keep playing it over and over again until one of you finally claims the top spot.
There are twelve unique tracks in NASCAR Kart Racing, all of which bring unique ideas to the table. There are tons of jumps, hairpin turns, and plenty of shortcuts just waiting to be discovered. Though twelve tracks may not sound like a lot, their designs are great and should keep players occupied for a long period of time. If the number of tracks doesn’t satisfy, maybe the number of characters will: Including unlockable characters, there are twenty-four actual NASCAR drivers in total.
NASCAR Kart Racing is by no means perfect. One of our biggest faults with the game is the exclusion of an online mode. In this day and age, online play is practically essential for an racing game, especially one as crazy as NASCAR Kart Racing. Honestly, who wouldn’t want to race online against the best players in the world, trying their hardest to claim the top spot? For a game that borrows heavily for Mario Kart at times, we’re surprised they didn’t borrow this particular feature.
Even with this aside, the controls are also an aspect not on par with Mario Kart Wii. Yes, they're easy to get to grips with and work well for the most part, but the game lacks control options such as the Wii Wheel. While nothing big, it would've been nice to see a little more attention put onto the controls so that the experience truly would rival Mario Kart.
In case you haven’t noticed by now, NASCAR Kart Racing isn’t the prettiest game on the market. Though there’s widescreen support, the game looks like a Gamecube title. There really isn’t much detail in the courses, but hey, we’d take the consistent 60 frames per second over details any day.






1. y2josh
08 May 2009, 12:01 BST
I will definately get this when it goes down to 20 or so. I love me some racing, need excitebots first
2. LEGEND MARIOID
08 May 2009, 12:40 BST
I've got no problem with Mario Kart clones if they are done well like this. One of my favourite racers was Crash Bandicoot Nitro Kart. However, I'm not entirely sure I would want to spend my games budget on this. The characterisation isn't as appealing as mario kart or even crash bandi. Then I need to see what MySims Racing is like, which is probably a direct competitor to this as its release time is close to this title
3. marktheshark
08 May 2009, 12:57 BST
Surprisngly looks pretty good.
4. Dazza
08 May 2009, 13:01 BST
The graphics in the screenshots looks amazing by Wii standards... what does it look like in action Matt?
No online mode is a bit of a let down. I might wait til this one has a price cut.
5. jangonov
08 May 2009, 13:32 BST
Wow Im surprised by the score. I first saw this game and let out a small groan because I didn't expect much. But if it is a good game then more power to it.
6. Machu
08 May 2009, 13:36 BST
YUK. So the best thing to do with the NASCAR license is to super-deform them into dumb looking karts driven by a colourful gimp. Huh!
I'm so glad I'm out of touch with you all. I wouldn't try this if the score was 9. Why not make a half decent looking proper NASCAR game but with more interesting tracks, full damage, 100 laps with pits n stuff. Oh no that's right, lets just make a gay clone instead.
I'm so angry now
but admit I'm looking forward to the Formula 1 2009 Kart Racing game. Ug!
7. Machu
08 May 2009, 13:37 BST
Here's a concept for ya....
Play Mario-Kart durgh
8. Prosody
08 May 2009, 13:40 BST
The graphics do look suspiciously good - they look higher resolution than any first-party title I've seen yet! I'd be interested to know how it looks in motion too.
Also Machu - calm down, man. I edited your last comment, just chill out a little bit. It's only a kart racing game.
9. zane
08 May 2009, 13:41 BST
Online?
10. Machu
08 May 2009, 13:45 BST
It's not though is it. It's a reflection of developers giving us what they think we want, when in fact they are totally wrong. Apologies for swearing but this trash shouldn't even be made and I honestly question how someone would be proud of copying someone else's hard work, only for it to be no-where near as good as what they copied. AAAAAAGH!
Swearing ensues................
11. Hyper Luigi
08 May 2009, 16:39 BST
It looks like NASCAR is just trying to rip-off Mario Kart.
12. pixelman
08 May 2009, 16:56 BST
I'll buy this when it's $20. I already rented it and it was hella fun. If it had online, it'd be way better than Mario Kart.
13. Burning Spear
08 May 2009, 18:23 BST
I have this game and Mario Kart Wii, and there's no comparison, IMO. Mario Kart Wii is a Talladega mile ahead of the Nascar game. I must point out that the reviewer is incorrect about one thing: The Wii wheel works fine with this game. My main problem with this game is it's TOO easy. It's far easier than the 50cc level of Mario Kart. The first time I played Nascar Kart Racing, I won something like 11 of 13 races -- and at 1 a.m., while I was struggling to stay awake. OK, I'm very good at video games, but no game should be that easy from the first try. I've only played it once since then, and it was basically the same thing. I was actually rooting to lose so I could stop the game and pick up something more challenging.
14. Lonnie2Hottie
08 May 2009, 18:45 BST
Too bad. Had they included on-line, I would have probably considered getting this game.
15. Swerd_Murd
08 May 2009, 22:30 BST
yawn....next?
16. lanafire7
09 May 2009, 01:02 BST
I agree w/burning spear about the controls & yes, it's a bit easier then mario kart (in terms of motion handling) maybe because of it? I rented it blockbuster. no online, but the wii motion/wheel works great. I think it has much better/tighter sensitivity then mario kart which feels very loose to me. the tracks are cute, but I only unlocked 3 & it got boring. I'm not into far away camera angles AT ALL which also killed it for me. (I put up w/it for Mario since it has great tracks & online). the teamwork is fine, the choosing of you & partner w/telling you their stats are very easy to understand. the dialog before races w/the main competitors are really bad. the weapons are done well enough, as well as their placement. there are hard to maneuver shortcuts, things in the way & cliffs, but it could have even more obstacles. BTW yeah, none of those pics look like the gameplay. check youtube.
17. nintendolover88
24 May 2009, 17:06 BST
NASCAR kart racing x 10 = Mario Kart Wii,wich is much better- and a whole lot more fun, especially with mates and family - the tracks are better, controls are swifter and lots of mario charecters add to the absolute joy of playing. NASCAR karty racing is just a carbon copy.
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