Game Profile

Castlevania Judgment, the first Castlevania title in the fighting game genre, is currently in development exclusively for Wii™. Developed by legendary Castlevania series producer Koji "Iga" Igarashi, Castlevania Judgment bridges the past with the present as it pits several generations of the Belmont clan against a host of characters that span the franchise's 22-year history.

"We wanted to take this addition to the signature Konami franchise in a direction that really sets it apart from the previous Castlevania titles in the series," said Anthony Crouts, Vice President of Marketing for Konami Digital Entertainment, Inc. "The Wii Remote™ and Nunchuk capabilities, along with the iconic characters, make this game the ideal entry point into the fighting game genre. This combination is certain to thrill old and new fans of the franchise. " Read More »

With 3D environments rendered on Wii, players can choose sides in an epic battle of good versus evil using iconic Castlevania characters designed by famed manga artist Takeshi Obata. Using the motion-sensing controls of the Nunchuk and Wii Remote™, players can slash, stab and whip their way across a variety of stages and environmental elements with various surrounding objects as weapons. Select characters can also set traps and make use of monsters on the field to achieve victory in a clash of epic proportions. As an added bonus, players are also able to compete head-to-head using the Nintendo Wi-Fi Connection™ and connect with Castlevania: Order of Ecclesia on the Nintendo DS™ to unlock bonus gameplay content.

Game Screenshots

User Comments

Shin Kazama

1. Shin Kazama Canada 02 Apr 2009, 02:27 BST

I tried getting into this game, but it ignores all the basic conventions found in fighting game with broken controls, unbalanced characters, etc. I hope it won't stop Konami to make an adventure castlevania game on the Wii

Mutation

2. Mutation United States 20 May 2009, 01:40 BST

Much better than people give it credit for, I hope this is the first of new 'experimental' Castlevania games.

Tate24

3. Tate24 United Kingdom 14 Jun 2009, 11:21 BST

What talking about broken controls???

i bought this yesterday and its great game!!! wii-mote works fine plus u still get option to use other control options eg. gamecube controller or virtual console

as 4 wealth options it kicks most wii games out water, lots to unlock and boss super moves, again other great wii title being butchered by peoples opinions:(

In fact this is really good game and if your looking for something little more grite then other dragon ball z fighter which has worst cloning of characters, difficulty spikes & not to mention nearly all characters share same moves sets.

then i think u should pick up castlevania judgment as its gem in its own right.

Shin Kazama

4. Shin Kazama Canada 12 Aug 2009, 17:14 BST

There's a slight delay with the command input and the game actions, even with the classic controller. If you play the game on Brutal difficulty, the balance issues between characters are made more apparent, and makes characters witth high priorities like Shanoa and Alucard very annoying to fight since the gameplay focus to much on blocking and striking when the other character is vulnerable after an action was input. As a fighting game it is really broken. It tries to emulate Power Stone but fails

Roebuck

5. Roebuck United States 24 Oct 2009, 15:19 BST

I like it, But I am a sucker for anything Castlevania.

Luso-aqua

6. Luso-aqua United States 14 Nov 2009, 17:56 GMT

This game is good

Leave A Comment

Please login to post a comment.